Monday, November 3, 2014

List Idea - 1850: The Wolf Line




Space Wolves 1850
Champions of Fenris w/ Ultramarines Allies

HQ – Ulrik the Slayer 

E – Venerable Dreadnought w/  Helfrost
E – Venerable Dreadnought w/ Helfrost
E – Venerable Dreadnought w/ Plasma Cannon

FA – Drop Pod w/ Istvaan Massacre Upgrade
FA – Drop Pod 

H – 6 Longfangs w/ Lascannons
H – 6 Longfangs w/ Lascannons
H – 6 Longfangs w/ Missile Launchers

Fortifications – Skyshield Landing Pad

Allies
HQ - Tigerius
Tr – 10 Tactical Marines w/ Melta Gun and Lascannon 
          Fits into Drop Pod (combat sqauded preferred)
H – 3 Centurions w/ Gravcannon 
          Fits into the Istvaan Massacre Drop Pod

Welcome to the Space Wolve’s Gunline brothers! In this list the prodigious and overbearing power of Ulric the slayer along with the combined arms fire of Lascannon and Missile Launcher Long Fangs, Helfrost and Plasma toting Venerable Dreadnoughts, and Drop Podding Centurions come together to destroy your opponent’s lines and crush any resistance that they may put up. Going first is key for this list as it needs to cause devastating results against your enemy early on in order to secure the objectives it will need to hold later uncontested.
Most first turns will see you dropping the group of Centurions at maximum distance away from your opponent in order to unleash the maximum number of shots against your foe. The use of the Istvaan Massacre upgrade from IA:2 is key to making sure the distance of your Centurions is always achieved properly and for the maximum amount of damage dealt and safety attained is ensured.  The preferred powers to give to Tigerius are Prescience and Forewarning, and if you really want to devastate your opponent, Gate of Infinity. Now while this is a dream team combination of Psychic abilities, it is not completely outside of the realm of possibility to attain due to Tigerius’ ability to reroll his Psychic powers. There isn’t much in the game that can withstand re-rollable to hit Gravcannon shots, most vehicles crumple under the strain of lost hull points (considering for most vehicles only 2 6s are required to destroy the vehicle) and most troop choices fall under the combined Grav and Bolter shots.
The key to this list though is the alpha strike. The barrage of Lascannons, Missile Launchers, and Helfrost shots that have preferred enemy is very powerful. It has the ability to take out enemy tanks, monstrous creatures, and hordes (with alternative fragment form of firing). Make sure to place your Long Fangs on the Landing Platform to give the entire group a 4++ save and place their ancient up front in order to tank the first couple of blows. Your groups aren’t liable to run away due to their high leadership and stubborn granted by Ulrik and return fire they possess because of the Wolf Priest is just as ferocious. The list sports in total 11 Las shots, 5 Missiles, 1 Plasma, 3 Gravcannons, 1 Melta, and 2 Helfrost. There are a lot of strong shots in this list that are capable of decimating the enemy.
Good hunting brother, Slay the enemies of the Imperium and of the Vlka Fenryka. As always: For Russ, for the Allfather, for the Wolftime brothers.

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